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Wii udraw tablet and instant artist game
Wii udraw tablet and instant artist game







Land on an orange square, for instance, and you're stuck drawing your clue using only the straight line tool blue means you can't lift the stylus from the tablet and must create your sketch in a single stroke red means you're drawing with whichever hand you don't usually use. Instead of the board's colored squares representing clue categories like "object" or "action," they assign twists to the play itself. The second play option, Pictionary Mania, takes the game into new places. This also means you'll have to come up with a house rule on ties, since, should both teams holler out the solution simultaneously, you're stuck having to either pick one as the correct guesser, or choose "no correct guess," which is as good as a win for the non-drawing side. One drawback is that there's no head-to-head sketching because the game only accommodates one tablet – the "All Play" squares simply mean both teams guess at the same drawing. And the pixelated edition does boast an edge for sketchers in the form of shortcuts like straight-line drawing, instant shape creation, the "minus" button for a quick all-erase, and paint buckets for quick coloring. In standard Pictionary mode, the game plays much the same as its pencil-and-paper counterpart, albeit with a game show-style announcer offering prompts and the occasional commentary, while the team's marker pieces and the game board take detailed animated form in a three-dimensional arena. The former is an obvious choice, and my family took to this incarnation of the sketch-and-guess game from the start. Using the stylus is pretty instinctive, but it slides across the tablet surface with so little resistance that at times, the control feels slippery, especially given that the tip of the stylus is in fact a button that you push by applying a little extra pressure to the drawing surface – the equivalent of a mouse-click. Maybe it's a nitpick, but this bugs me: Wii remotes tucked into Guitar Hero guitars, for instance, navigate the main menu just fine.Īs far as the tablet's functionality goes, I give it a solid B. A Wii remote snugs into a slot on the left which leaves its buttons exposed – however, it does cover up the sensor at the front, so when you're on the main menu, you either have to push the front of the remote slightly out of its cradle in order to get your pointer onscreen, or you have to use another controller to launch the games. There's a storage slot in the back, and an inkwell-type holder on top.

wii udraw tablet and instant artist game

The 5.5-inch stylus is slightly smaller in diameter than your basic magic marker and is attached to the tablet with a foot-long cord. The tablet itself is about 7 by 9 inches, and the whole thing feels appropriately Wii-chunky.

wii udraw tablet and instant artist game

If you haven't seen the commercials for THQ's uDraw GameTablet for the Nintendo Wii, you can't have been looking very hard: It seems like the ad campaign for this thing – and the two games created specifically for use with it – just came out of nowhere right along with its mid-November launch.









Wii udraw tablet and instant artist game